Town: Kîhà Kûqachû

Kîhà Kûqachû

Kîhà Kûqachû
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceLu̽chi Viya Empire
Sub ProvenceCourtsilver Dutchy
RegionMaz Zlu Brushlands
Founded939
Community LeaderLaird Brèbè Shonhêpí Fyesmë Èqtêv
Area5 km2 (2 mi2)
Average Yearly Temp11°C (51°F)
Average Elevation3604 m (11824 ft)
Average Yearly Precipitation250 cm/y (98 in/y)
Population1217
Population Density243 people per km2 (608 people per mi2)
Town AuraEnchantment
Naming
Native nameKîhà Kûqachû
Pronunciation/qoˈsæja/ /kʊˈqaʧʊ/
Direct Translation[flirtatious] [action (movement)]
Translation[Not Yet Translated]

Kîhà Kûqachû (/qoˈsæja/ /kʊˈqaʧʊ/ [flirtatious] [action (movement)]) is a subtropical Town located in Courtsilver Dutchy, Lu̽chi Viya Empire, within the Warrenese Shogunate.

The name Kîhà Kûqachû is derived from the Wareneese language, as Kîhà Kûqachû was founded by Brèbè Shonhêpí Fyesmë, who was culturaly Wareneese.

Climate

Kîhà Kûqachû has a yearly average temperature of 11°C (51°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a freezing -3°C (27°F). Kîhà Kûqachû receives an average of 250 cm/y (98 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kîhà Kûqachû covers an area of nearly 5 km2 (2 mi2), and an average elevation of 3604 m (11824 ft) above sea level.

Overview

Kîhà Kûqachû was founded durring the early 10th century, by Brèbè Shonhêpí Fyesmë. The establishment of Kîhà Kûqachû suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Kîhà Kûqachû was built using the conventions of Wareneese durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Kîhà Kûqachû is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Kîhà Kûqachû is buildings are located arround a single spacious paverstone mainstreet which forms a clockwise spiral to give the town a over all circular shape. The town rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Kîhà Kûqachû's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. Astonishigly, the political statment focused walls are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Kîhà Kûqachû has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Kîhà Kûqachû’s streets. The town is very clearly a joyfull place as well as relaxing. Music can be heard often, as well as laughter. The smell of food and drink permiates the air. You can’t help but smile.

Civic Infrastructure

Kîhà Kûqachû has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kîhà Kûqachû.

Kîhà Kûqachû has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kîhà Kûqachû has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Kîhà Kûqachû has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kîhà Kûqachû has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kîhà Kûqachû's public wards, blessings, and other arcane systems.

Kîhà Kûqachû has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Kîhà Kûqachû has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Kîhà Kûqachû's bank was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.

In Kîhà Kûqachû yeast remains dormant.

The Ovinnik near Kîhà Kûqachû are known to be almost tame, such that they can be put to domestic use.

Kîhà Kûqachû's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local toxin to channel Invocation energies of tier 3 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 4904 m2
    • Cattle and Similar Creatures: 304
    • Poultry: 3651
    • Swine: 243
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 121

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 9
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 2
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 4
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 9
  • Monks, Monastic: 4
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 7
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

375 of Kîhà Kûqachû's population work within a Foundational Occupation.

818 of Kîhà Kûqachû's population do not work in a formal occupation, but do contribute to the local economy. 24 (2%) are noncontributers.

Points of Interest

Kîhà Kûqachû has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).

Kîhà Kûqachû has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Kîhà Kûqachû was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Kîhà Kûqachû lost 185 people, 129 livestock, and 24 buildings. The conflict ended after roughly 182, when members of Kîhà Kûqachû's militia enacted an operation to rescue a specific expert from the enemy. The operation was complicated by aggravated civilians, who cause problems for the militia for a host of reasons. The conflict ended with an assault and siege on the production site, which ended in victory for Kîhà Kûqachû's forces. The war is remembered in legend by Kîhà Kûqachû's bards, historians, and legend keepers.

History